Thursday, 18 August 2011

Necron Rumor Thoughts

So a few more Necron Rumors have been unleashed upon the internet for gamers to digest and think about or moan about. I have been saying to myself since the GW clamp down to try not to regurgitate rumors, so I've started actually saying what I think about them.

So from Bell of Lost Souls we have the following rumors....


"Updated Necron Background
Necrons have now fully awakened. All previously encountered Necrons were "bugs" in the reawakening program and were under the sway of the two rogue C'tan. Now fully awakened, the Necrons are ready for their advancing story arc in the codex. That said, they are effectively "Space Tomb King" with strong parallels in both unit back story and visual appearance linking them to that Warhammer Fantasy army book."

Background to me is quite important as it's one of the reasons why I play these games of toy soldiers (and why I don't play Warmachine as the background doesn't quite do it for me at the moment). In the past the Necron Background has been slightly confusing for many players, as a lot of people just see them as Space Undead but if you read the codex and some of the snippets left around in there (as was the way back in 3rd edition), they actually have quite a good background story! This is quite reassuring that GW has chosen to move the background forwards and that the Necrons have fully awakened (as this will explain why we have new units and wot not). This also links in more with the Fall of Damnos book by Nick Kyme, where the Necrons seemed to have more control over themselves rather than being the minions of the C'tan. I'm quite pleased with this and like where this is taking the story of the race. It also suggests that there are still elements under control of the C'tan or are striving for the by-gone days.

"Updated Scarabs
Fast Attack choice. Three models in base unit at 45 pts, with up to seven more at 15 pts per model. Fearless, Swarms, Beast, Entropic Strike. Four attacks on the charge with 3+ cover save in terrain (which they ignore for movement purposes - like Harlequins) . Entropic Strike is a new rules accessible to several units in the codex. Against infantry on to-wound rolls of 4+, armor saves are ignored (Invulnerable saves allowed). Against vehicles on armor penetration rolls, each die that rolls a 4+, reduces the vehicle's armor by 1 pt on ALL sides for the rest of the game. Vehicles are destroyed when any of its armor values reach 0. "

This is quite interesting and will probably make Scarabs a must have unit looking at these rules (although it will depend on what else lives in the Fast Attack section of the codex). They will be fast due to being Beasts and ignoring cover and that they can reduce armour values of vehicles makes them quite a nice answer to the current mech game we are seeing. I don't think that they will be infantry killers even with their shiney rule of ignoring armour on 4+ to wound roll as I imagine that their other stats won't be that great.

These rumors have actually got me thinking about redoing my necrons and scouring the internet for cheap Destroyers (so I can have a good army now!). What do you think about these rumors?

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